EverQuest: The Ruins of Kunark
Developed by
Sony Online Entertainment
Release date: 24 Apr 2000
Role-playing (RPG)
Developer:
Publisher:
Sony Online Entertainment
Platforms:
PC (Microsoft Windows)
Themes:
Open world
Fantasy
Stealth
Player perspective:
Third person
Game modes:
Massively Multiplayer Online (MMO)
Overview
Reviews
Rating: N/A
The Ruins of Kunark is the first expansion released for the EverQuest franchise.
Keywords:
non-player character
ogres
fairy
pay-to-play
attributes
instant kill
paladins
trainer
ancient curse
beetle
shopping
artifacts
invisible wall
treasure chest
hotkey
robbery
sabotage
fire manipulation
dancing
monster capturing
foraging
wasd movement
damage over time
neutral
death
mythology
trolls
dragon kill points
war
elementals
royalty
bards
musicians
never-ending
chessboard
economy
real-time combat
military
necromancy
exploration
atheism
persistent world
lock picking
fetch quests
respawning
bounty hunting
sailing
lunar cycle
customizable characters
goblins
walking through walls
pickpocketing
revenge
gorilla
real-time waiting
two-handed weapons
status effects
yeti
invented language
blindness
singing
barbarians
mud
conjuration
questing
player vs environment
hunting
falling damage
training
ghosts
vampire
illusion
spider
meditation
moat
runes
a.i. companion
parrying
level by doing
horse archery
anthropomorphism
poisoning
healer
disease
shaman
traps
tank
wizards
rivaling factions
human
platinum
good vs evil
crowd control
heal over time
level cap
adamantium
rhinoceros
guild
swarming enemies
tribe
moral decisions
bow and arrow
bread
fashion
alligator
spellcaster
melee
camping
animal companions
hidden room
gnome
optional boss
no game pause
particle system
kill quest
party system
moving bodies
steam
underwater gameplay
auto-saving
regenerating health
item combination
martial arts
leveling up
undead
theft
movement penalty
pets
secret area
invisibility
billiards
archery
murder
assassin
mosquito
playing dead
useable vehicles
optional objective
merchants
bartender
e3 2000
cooking
dwarves
villain turned good
elves
vampirism
crafting
construction
swimming
gods
mana
fireworks
side quests
betrayal
basilisks
shape-shifting
sea monster
online
pirates
bloody
skill points in game
phylactery
power leveling
fishing
amphibian humanoid
summoners
hand-to-hand combat
griefing
suicide
slavery
insanity
warriors
super speed
artificial intelligence
commerce
rangers
grinding
tactician
teleportation
ambient music
mind control
duel
stat tracking
upgradeable weapons
law
nocturnality
sacrifice
active ability
conspiracy
severed limbs
resurrection
polygonal 3d
multiple gameplay perspectives
inconvenient malfunction
tentacles
disorientation
snow
temporary invincibility
raiding
multiple enemy boss fights
passive ability
player vs player
pick your gender
optional lore
potion
magic
dual wielding
religion
bird
camera control
text dialogue
alchemy
boss fight
rat
giants
corpse
skeletons
reptilian humanoid
loot gathering
dark elves
day/night cycle
torture
supply and demand
levitation
throwing weapons
racism
customization
invisible enemy