Final Fantasy VI

Developed by Square
Release date: 02 Apr 1994
Role-playing (RPG)Adventure
Final Fantasy VI
Developer: Publisher: Square
Publisher: Square Enix
Player perspective: Bird view / IsometricSide view
Game modes: Single player
Final Fantasy VI is the sixth main installment in the Final Fantasy series, developed and published by Square. It was the final title in the series to feature two-dimensional graphics, and the first story that did not revolve around crystals. The game gives players up to fourteen playable characters, the largest cast in the series, and features the Active Time Battle pseudo-turn based menu command system. A party can consist of up to four characters, though some events require the player to assemble three different parties of up to four and switch between them. Each character has a unique command ability, such as Terra's Trance, Locke's Steal, Edgar's Tools or Sabin's Blitz, and can also learn Magic spells from earning AP from battles with magicite equipped. Each character's rare Desperation Attack will randomly activate after using the Attack command when at critical health.
Keywords:
summoning supportairshipattributeshidden characterdream sequencereluctant heroshoppingbacktrackingtreasure chestplot twistinteractive battle systemjrpgterroristsdamage over timedeathmythologysteampunkrandom encounterbranching storylineregicidetransforming bossmale antagonisttragic heropotential love interestpetrificationvictory musiceaster eggevil empireoriginal soundtrack releaseship deck battlewar veteransdreamspsychotherapypolitical thrillertimeskipdark pastwomen in refrigerators syndromebreaking the fourth wallblack magicprincerevengebatsflightstatus effectsfemale protagonistyetiblindnesssingingquestingactive time battlesleepingresistancehallucinationsadismpovertynew protagonist in sequelold-fashioned englishvirtual consolesubtitled silencepoisoninghealeramnesiamechpom-pomworking for the enemyandrogynycoming of agefloating islandrivaling factionswhite magichumangood vs evilheroic sacrificeanti-herolevel capadamantiumbattle screenpsychopathymoral decisionsbow and arrowarmageddonfictional currenciesmeleeworld mapcampingscripted eventsbritish accentrecurring bossoptional bossgod complexkill questparty systembad parentsrock musicquick time eventleveling upsword & sorcerytheftgrid-based movementsaving the worldinnocent people dievillain turned goodpixel artside questsbetrayalbasilisksrecruitable characterspost-apocalypticmercenarypossessionparty-based combatsibling rivalrysummonersmeme originmultiple protagonistssuicideinsanityexplosionartificial intelligencesave pointvoreredemptiongrindingchosen oneapocalypseambient musicmind controlstat trackingmultiple storylinesdepressiondialogue treessacrificeactive abilitysealing your own fategender exclusive equipmentconspiracymulti-phase bossnot-so-bad guystentaclestemporary invincibilitysurprising character switchespotionwii virtual consoleninjafan translation - englishsamuraifan translation - portuguesemagicnintendo 3ds virtual consolewii u virtual consoleclass changedual wieldingvaluable garbageflashbackpower of friendshipboss fightlove triangleretroachievementscontext sensitiveturn-basedoverworldancient advanced civilization technologyloot gatheringsecret pastwrestling moves in non-wrestling games