The Elder Scrolls III: Morrowind

Release date: 01 May 2002
Role-playing (RPG)Adventure
First-person WRPG and third mainline entry in the Elder Scrolls franchise in which the player arrives in the island of Vvardenfell, an exotic land plagued by disease-carrying storms and ruled by a godly Tribunal, in the Morrowind province of Tamriel, and takes part in the prophecy foretelling the second coming of Nerevar, who will supposedly save Morrowind from malicious clans both within and outside Vvardenfell.
Keywords:
non-player charactergame referencesummoning supportattributesblacksmithtrainerwasd movementdeathtrollsagentsbardsbranching storylineprocedural generationreal-time combatliberationnecromancyoriginal soundtrack releaselock pickingfetch questssingle-player onlycustomizable characterse3 2001goblinspickpocketingvampire huntertwo-handed weaponsdanger zoneinvented languagebarbariansdrugsconjurationquestinghuntingfalling damageghostssleepingvampireillusionzero to herochanging sidesmonomythbattle magelevel by doinganthropomorphismhealercharacter creationdownloadable contentdiseasefloating islandwizardshumanquest trackinggood vs evilsequelguildspellcastermeleeworld mapdifficulty levelparticle systemmovie referencesteamitem combinationleveling uproaming the countrysidetheftmovement penaltyarcherymurderassassinmerchantssaving the worldbartendere3 2000vampirismsexual contentswimmingbriberygodsmanaside questsdolby digitalskill treemod supportgod modeflower pickingtomb raidingnameless protagonistmercenarybink videosummonersfast travelingslaverywarriorscommerceacrobaticschosen oneteleportationduelghoulwitch hunternegotiationcustom soundtrackmummypolygonal 3dmultiple gameplay perspectivessnowescort missiontelekinesislevel scalingoptional loreuser generated contentmagicgreatest hitsreligionalchemyboss fightratskeletonsreptilian humanoidwerewolvessmugglingsuggestive themesloot gatheringdark elvesday/night cyclexbox 360 backwards compatibilityreincarnationlevitationthrowing weaponsracismimmersive