When in Rome 1: Accounting for Taste

Developed by Emily Short
Release date: 30 Apr 2006
Adventure
When in Rome 1: Accounting for Taste
Developer: Emily Short
Player perspective: Text
Game modes: Single player
Manhattan, May, 1954. The last few years, you've settled into a routine. You work at the bank, you go home, you occasionally have dinner with your mother. It is all acceptably ordinary. One day a strange creature crosses your path, and disrupts the schedule entirely. A work of interactive fiction by Emily Short.